| AllAccessTypes |
X3DNodes |
|
| AllChars |
CastleStringUtils |
|
| AllDDSCubeMapSides |
CastleDDS |
|
| AllVboTypes |
CastleRenderer |
|
| AlphaToString |
CastleImages |
|
| AntiAliasingNames |
CastleWindow |
|
| Aqua |
CastleColors |
|
| AvailableSFCurveClasses |
CastleSpaceFillingCurves |
Available space-filling curves (non-abstract TSpaceFillingCurve descendants). |
| BIND_DEFAULT |
X3DNodes |
Constants for TMaterialBindingNode_1.FdValue.Value and TNormalBindingNode_1.FdValue.Value. |
| BIND_OVERALL |
X3DNodes |
|
| BIND_PER_FACE |
X3DNodes |
|
| BIND_PER_FACE_INDEXED |
X3DNodes |
|
| BIND_PER_PART |
X3DNodes |
|
| BIND_PER_PART_INDEXED |
X3DNodes |
|
| BIND_PER_VERTEX |
X3DNodes |
|
| BIND_PER_VERTEX_INDEXED |
X3DNodes |
|
| Black |
CastleColors |
|
| Black3Single |
CastleColors |
Deprecated, use BlackRGB. |
| BlackRGB |
CastleColors |
|
| Blue |
CastleColors |
|
| Blue3Single |
CastleColors |
Deprecated, use BlueRGB. |
| BlueRGB |
CastleColors |
|
| BoolToAL |
CastleALUtils |
|
| BoolToStr |
CastleStringUtils |
Convert boolean to string, using a simple table lookup. |
| BoolToStrYesNo |
CastleStringUtils |
|
| BumpMappingNames |
CastleRenderer |
|
| CharBackSpace |
CastleStringUtils |
|
| CharDelete |
CastleStringUtils |
|
| CharEnter |
CastleStringUtils |
|
| CharEscape |
CastleStringUtils |
|
| CharSetsNames |
CastleWindowsFonts |
|
| CharTab |
CastleStringUtils |
|
| CONE_PARTS_BOTTOM |
X3DNodes |
|
| CONE_PARTS_SIDES |
X3DNodes |
Constants for TConeNode.FdParts.Flags. |
| csAttack |
CastleCreatures |
|
| csDie |
CastleCreatures |
|
| csDieBack |
CastleCreatures |
|
| csFireMissile |
CastleCreatures |
|
| csHurt |
CastleCreatures |
|
| csIdle |
CastleCreatures |
|
| csMax |
CastleCreatures |
Maximum TCreatureState value reserved by CastleCreatures unit. |
| csWalk |
CastleCreatures |
|
| CtrlA |
CastleStringUtils |
|
| CtrlB |
CastleStringUtils |
|
| CtrlC |
CastleStringUtils |
|
| CtrlD |
CastleStringUtils |
|
| CtrlE |
CastleStringUtils |
|
| CtrlF |
CastleStringUtils |
|
| CtrlG |
CastleStringUtils |
|
| CtrlH |
CastleStringUtils |
|
| CtrlI |
CastleStringUtils |
|
| CtrlJ |
CastleStringUtils |
|
| CtrlK |
CastleStringUtils |
|
| CtrlL |
CastleStringUtils |
|
| CtrlM |
CastleStringUtils |
|
| CtrlN |
CastleStringUtils |
|
| CtrlO |
CastleStringUtils |
|
| CtrlP |
CastleStringUtils |
|
| CtrlQ |
CastleStringUtils |
|
| CtrlR |
CastleStringUtils |
|
| CtrlS |
CastleStringUtils |
|
| CtrlT |
CastleStringUtils |
|
| CtrlU |
CastleStringUtils |
|
| CtrlV |
CastleStringUtils |
|
| CtrlW |
CastleStringUtils |
|
| CtrlX |
CastleStringUtils |
|
| CtrlY |
CastleStringUtils |
|
| CtrlZ |
CastleStringUtils |
|
| CubeMapInfo |
CastleCubeMaps |
Information about cube map faces. |
| CubeMapSize |
CastleCubeMaps |
|
| CursorCastleToLCL |
CastleLCLUtils |
|
| CYLINDER_PARTS_BOTTOM |
X3DNodes |
|
| CYLINDER_PARTS_SIDES |
X3DNodes |
Constants for TCylinderNode.FdParts.Flags. |
| CYLINDER_PARTS_TOP |
X3DNodes |
|
| DDSTypeToString |
CastleDDS |
|
| DefaultAlign |
CastleMessages |
|
| DefaultAlphaTolerance |
CastleImages |
Default parameters for TEncodedImage.AlphaChannel, decide how to detect textures alpha channel. |
| DefaultAnimationPrefix |
X3DNodes |
Standard prefix name for a time sensor to be recognized as a "named animation" for TCastleSceneCore.PlayAnimation and friends. |
| DefaultAnimationSmoothness |
CastlePrecalculatedAnimation |
|
| DefaultAntiAliasing |
CastleWindow |
|
| DefaultAutoOpenInventory |
CastlePlayer |
|
| DefaultCameraDirection |
CastleCameras |
Default camera direction and up vectors, used to define the meaning of "camera orientation" for CamDirUp2Orient routines. |
| DefaultCameraUp |
CastleCameras |
|
| DefaultCountToUseSimpleSort |
CastleUtils |
When should the complicated sorting algorithm fallback to a simpler one. |
| DefaultCreatureFallMinHeightToSound |
Castle3D |
|
| DefaultCreatureFallSoundName |
Castle3D |
|
| DefaultCreatureSoundImportance |
CastleSoundEngine |
|
| DefaultDepthBits |
CastleWindow |
|
| DefaultDpi |
CastleUIControls |
Default value for container's Dpi, as is usually set on desktops. |
| DefaultEnableNetwork |
CastleDownload |
|
| DefaultFallDamageScaleMax |
Castle3D |
|
| DefaultFallDamageScaleMin |
Castle3D |
|
| DefaultFallMinHeightToDamage |
Castle3D |
Default values common to TPlayer and TCreature classes. |
| DefaultFpsCaptionUpdateInterval |
CastleWindow |
|
| DefaultFramesPerSecond |
CastleVideos |
|
| DefaultHeightMapScale |
X3DNodes |
|
| DefaultLimitFPS |
CastleWindow |
|
| DefaultLimitFPS |
CastleControl |
|
| DefaultMaterialAmbientIntensity |
X3DNodes |
|
| DefaultMaterialDiffuseColor |
X3DNodes |
|
| DefaultMaterialEmissiveColor |
X3DNodes |
|
| DefaultMaterialMirror |
X3DNodes |
|
| DefaultMaterialReflSpecularExp |
X3DNodes |
|
| DefaultMaterialShininess |
X3DNodes |
|
| DefaultMaterialSpecularColor |
X3DNodes |
|
| DefaultMaterialTransparency |
X3DNodes |
|
| DefaultMaterialTransSpecularExp |
X3DNodes |
|
| DefaultMaterial_1AmbientColor |
X3DNodes |
|
| DefaultNavigationInfoHeadlight |
X3DNodes |
|
| DefaultPlayerFallMinHeightToSound |
Castle3D |
|
| DefaultPlayerFallSoundName |
Castle3D |
|
| DefaultReadBufferSize |
CastleClassUtils |
|
| DefaultRenderedTextureHeight |
X3DNodes |
|
| DefaultRenderedTextureWidth |
X3DNodes |
|
| DefaultRotation |
X3DFields |
|
| DefaultShadowMapBias |
X3DNodes |
|
| DefaultShadowMapScale |
X3DNodes |
|
| DefaultShadowSampling |
X3DShadowMaps |
|
| DefaultTooltipDelay |
CastleUIControls |
|
| DefaultTooltipDistance |
CastleUIControls |
|
| DefaultViewpointFieldOfView |
X3DNodes |
|
| DefaultVRML1CreaseAngle |
X3DNodes |
|
| DefaultWordBorders |
CastleStringUtils |
|
| DefaultX3DCameraDirection |
X3DCameraUtils |
|
| DefaultX3DCameraPosition |
X3DCameraUtils |
Standard camera settings given by VRML/X3D specifications. |
| DefaultX3DCameraUp |
X3DCameraUtils |
|
| DefaultX3DGravityUp |
X3DCameraUtils |
|
| DefLocalTriangleOctreeLeafCapacity |
CastleShapes |
Default octree leaf capacity for TShape.OctreeTriangles. |
| DefLocalTriangleOctreeLimits |
CastleShapes |
|
| DefLocalTriangleOctreeMaxDepth |
CastleShapes |
|
| DefShapeOctreeLeafCapacity |
CastleShapeOctree |
|
| DefShapeOctreeLimits |
CastleShapeOctree |
|
| DefShapeOctreeMaxDepth |
CastleShapeOctree |
|
| DefTriangleOctreeLeafCapacity |
CastleTriangleOctree |
|
| DefTriangleOctreeLimits |
CastleTriangleOctree |
|
| DefTriangleOctreeMaxDepth |
CastleTriangleOctree |
|
| DirectionFromOrientation |
Castle3D |
|
| ds2D |
CastleUIControls |
Deprecated name for rs2D. |
| ds3D |
CastleUIControls |
Deprecated name for rs3D. |
| EmptyBox3D |
CastleBoxes |
Special TBox3D value meaning "bounding box is empty". |
| EmptySeparateArgs |
CastleParameters |
|
| enatural |
CastleUtils |
|
| etciCtlFlyCtlWalkDragRotate |
CastleWindowTouch |
|
| etciCtlPanXYDragRotate |
CastleWindowTouch |
|
| etciCtlWalkCtlRotate |
CastleWindowTouch |
|
| etciCtlWalkDragRotate |
CastleWindowTouch |
|
| etciNone |
CastleWindowTouch |
|
| ExeExtension |
CastleUtils |
|
| FACETYPE_CONVEX |
X3DNodes |
|
| FACETYPE_UNKNOWN |
X3DNodes |
Constants for TShapeHintsNode_1.FdFaceType.Value. |
| FrustumPointsLinesIndexes |
CastleFrustum |
Useful if you want to draw frustum obtained from TFrustum.CalculatePoints. |
| FrustumPointsQuadsIndexes |
CastleFrustum |
|
| FSFAMILY_SANS |
X3DNodes |
|
| FSFAMILY_SERIF |
X3DNodes |
Constants for TFontStyleNode.FdFamily.Value. |
| FSFAMILY_TYPEWRITER |
X3DNodes |
|
| FSSTYLE_BOLD |
X3DNodes |
Constants for TFontStyleNode.FdStyleFlags. |
| FSSTYLE_ITALIC |
X3DNodes |
|
| Fuchsia |
CastleColors |
|
| GLSupportNames |
CastleGLUtils |
|
| GPUCompressionInfo |
CastleImages |
|
| Gray |
CastleColors |
|
| Green |
CastleColors |
|
| Green3Single |
CastleColors |
Deprecated, use GreenRGB. |
| GreenRGB |
CastleColors |
|
| HalfPi |
CastleUtils |
Half of Pi. |
| HelpOptionHelp |
CastleParameters |
|
| hpLeft |
CastleUIControls |
|
| hpMiddle |
CastleUIControls |
|
| hpRight |
CastleUIControls |
|
| IdentityMatrix2Double |
CastleVectors |
|
| IdentityMatrix2Longint |
CastleVectors |
|
| IdentityMatrix2Single |
CastleVectors |
|
| IdentityMatrix3Double |
CastleVectors |
|
| IdentityMatrix3Longint |
CastleVectors |
|
| IdentityMatrix3Single |
CastleVectors |
|
| IdentityMatrix4Double |
CastleVectors |
|
| IdentityMatrix4Longint |
CastleVectors |
|
| IdentityMatrix4Single |
CastleVectors |
|
| JUSTIFICATION_CENTER |
X3DNodes |
|
| JUSTIFICATION_LEFT |
X3DNodes |
Constants for TAsciiTextNode.FdJustification.Value. |
| JUSTIFICATION_RIGHT |
X3DNodes |
|
| LevelEventSoundImportance |
CastleSoundEngine |
|
| LightBlue |
CastleColors |
|
| LightGreen |
CastleColors |
|
| Lime |
CastleColors |
|
| Load3DSequence_FileFilters |
X3DLoad |
File filters for files loaded by Load3DSequence, suitable for TFileFilterList.AddFiltersFromString and TCastleWindowCustom.FileDialog. |
| Load3D_FileFilters |
X3DLoad |
File filters for files loaded by Load3D, suitable for TFileFilterList.AddFiltersFromString and TCastleWindowCustom.FileDialog. |
| LoadX3DClassic_FileFilters |
X3DNodes |
File filters if you want to open a file and then pass it to LoadX3DClassic. |
| LoadX3DXml_FileFilters |
X3DNodes |
Global routines for parsing XML X3D encoding. |
| Maroon |
CastleColors |
Common color constants, for comfort. |
| MaxSHBasis |
CastleSphericalHarmonics |
How many basis can SHBasis calculate. |
| MaxSingle |
Castle3D |
|
| MaxSoundImportance |
CastleSoundEngine |
|
| MinDateTime |
CastleTimeUtils |
|
| MinorNonSpatialSoundImportance |
CastleSoundEngine |
|
| MinQuadricSlices |
X3DNodes |
Minimal values for Detail_QuadricSlices, Detail_QuadricStacks, Detail_RectDivisions. |
| MinQuadricStacks |
X3DNodes |
|
| MinRectDivisions |
X3DNodes |
|
| ModifierKeyToKey |
CastleKeysMouse |
|
| MouseButtonStr |
CastleKeysMouse |
|
| MouseWheelDirectionStr |
CastleKeysMouse |
|
| Navy |
CastleColors |
|
| NL |
CastleUtils |
New line. |
| oaRequiredSeparateFirst |
CastleParameters |
|
| oaRequiredSeparateLast |
CastleParameters |
|
| OldestTime |
CastleTimeUtils |
|
| OldestX3DTime |
X3DTime |
|
| Olive |
CastleColors |
|
| OnlyHelpOptions |
CastleParameters |
|
| OptionArgumentsRequiredSeparate |
CastleParameters |
|
| Orange |
CastleColors |
|
| PixelsImageClasses |
CastleGLImages |
|
| PlayerSoundImportance |
CastleSoundEngine |
|
| prBackground |
CastleScene |
|
| prBottom |
CastleUIControls |
|
| prBoundingBox |
CastleScene |
|
| prLeft |
CastleUIControls |
|
| prManifoldAndBorderEdges |
CastleScene |
|
| ProcessTimersPerSec |
CastleTimeUtils |
Resolution of process timer. |
| ProjectionTypeToStr |
X3DNodes |
|
| prRender |
CastleScene |
|
| prRight |
CastleUIControls |
|
| prShadowVolume |
CastleScene |
Options to pass to TCastleScene.PrepareResources to make sure that rendering with shadow volumes is as fast as possible. |
| prTop |
CastleUIControls |
|
| prTrianglesListShadowCasters |
CastleScene |
|
| Purple |
CastleColors |
|
| QuatIdentityRot |
CastleQuaternions |
|
| Red |
CastleColors |
|
| Red3Single |
CastleColors |
Deprecated, use RedRGB. |
| RedRGB |
CastleColors |
|
| RequiredSeparateFirstCount |
CastleParameters |
|
| RequiredSeparateLastCount |
CastleParameters |
|
| RestrictedAccessTypes |
X3DNodes |
|
| RootDir |
CastleUtils |
Root dir name. |
| SCannotOpenURL |
CastleOpenDocument |
If defined, the compiled code will have embedded all the variations of basic fonts for the X3D Text node (see [http://castle-engine.sourceforge.net/x3d_implementation_text.php]). |
| ShaderTypeName |
CastleShaders |
|
| ShaderTypeNameX3D |
CastleShaders |
|
| ShadowSamplingNames |
X3DShadowMaps |
|
| SHBasis0 |
CastleSphericalHarmonics |
The first SH basis function is actually constant. |
| SHTYPE_SOLID |
X3DNodes |
|
| SHTYPE_UNKNOWN |
X3DNodes |
Constants for TShapeHintsNode_1.FdShapeType.Value. |
| Silver |
CastleColors |
|
| SimpleAsciiCharacters |
CastleStringUtils |
|
| sqrt2 |
CastleUtils |
|
| Sqrt3 |
CastleUtils |
|
| StandardParseOptions |
CastleWindow |
All "normal" command-line options, that most programs using CastleWindow should be able to handle without any problems. |
| stNone |
CastleSoundEngine |
Special sound type that indicates that there is actually no sound. |
| taLeft |
CastleMessages |
|
| taMiddle |
CastleMessages |
|
| taRight |
CastleMessages |
|
| Teal |
CastleColors |
|
| Texture2DRepeat |
CastleGLImages |
|
| TextureImageClasses |
CastleTextureImages |
Image classes that are handled by absolutely all OpenGL versions. |
| TextureImageClassesAll |
CastleTextureImages |
All image classes that may be handled by OpenGL. |
| TEXWRAP_CLAMP |
X3DNodes |
|
| TEXWRAP_REPEAT |
X3DNodes |
Constants for TTexture2Node_1.FdWrapS.Value and TTexture2Node_1.FdWrapT.Value. |
| TimerFrequency |
CastleTimeUtils |
|
| TokenNumbers |
X3DLexer |
|
| TraverseStateLastNodesClasses |
X3DNodes |
Classes corresponding to nodes on TTraverseStateLastNodes. |
| UnitVector3Double |
CastleVectors |
|
| UnitVector3Single |
CastleVectors |
|
| UnitVector4Double |
CastleVectors |
|
| UnitVector4Single |
CastleVectors |
|
| UnknownFaceIndex |
CastleTriangles |
|
| UpFromOrientation |
Castle3D |
|
| URNBitManagementNodes |
X3DNodes |
URN to indicate BitManagement nodes. |
| URNKambiNodes |
X3DNodes |
URN used to indicate VRML / X3D nodes that are Castle Game Engine extensions. |
| URNKambiNodes2 |
X3DNodes |
|
| URNVRML97Nodes |
X3DNodes |
URNs used to indicate standard VRML / X3D nodes. |
| URNX3DNodes |
X3DNodes |
|
| VersionOptionHelp |
CastleParameters |
|
| VERTORDER_CLOCKWISE |
X3DNodes |
|
| VERTORDER_COUNTERCLOCKWISE |
X3DNodes |
|
| VERTORDER_UNKNOWN |
X3DNodes |
Constants for TShapeHintsNode_1.FdVertexOrdering.Value. |
| vpBottom |
CastleUIControls |
|
| vpMiddle |
CastleUIControls |
|
| vpTop |
CastleUIControls |
|
| VRML10Keywords |
X3DLexer |
|
| VRML1Version |
X3DNodes |
|
| VRML20Keywords |
X3DLexer |
|
| VRML2Version |
X3DNodes |
|
| White |
CastleColors |
|
| White3Single |
CastleColors |
Deprecated, use WhiteRGB. |
| WhiteRGB |
CastleColors |
|
| WhiteSpaces |
CastleStringUtils |
|
| WindowDefaultSize |
CastleWindow |
|
| WindowPositionCenter |
CastleWindow |
|
| X3DChangeToStr |
X3DFields |
|
| X3DKeywords |
X3DLexer |
META accepted as Titania demos use it |
| X3DKeywordsName |
X3DLexer |
|
| X3DVersion |
X3DNodes |
Latest X3D version supported. |
| XBool_false |
CastleXlib |
|
| XBool_true |
CastleXlib |
|
| xeClassic |
X3DNodes |
|
| xeXML |
X3DNodes |
|
| XlibDLL |
CastleXlib |
|
| XmuDLL |
CastleXlib |
|
| Yellow |
CastleColors |
|
| ZeroMatrix2Double |
CastleVectors |
|
| ZeroMatrix2Longint |
CastleVectors |
|
| ZeroMatrix2Single |
CastleVectors |
|
| ZeroMatrix3Double |
CastleVectors |
|
| ZeroMatrix3Longint |
CastleVectors |
|
| ZeroMatrix3Single |
CastleVectors |
|
| ZeroMatrix4Double |
CastleVectors |
|
| ZeroMatrix4Longint |
CastleVectors |
|
| ZeroMatrix4Single |
CastleVectors |
|
| ZeroVector2Double |
CastleVectors |
|
| ZeroVector2Integer |
CastleVectors |
|
| ZeroVector2Single |
CastleVectors |
|
| ZeroVector3Double |
CastleVectors |
|
| ZeroVector3Single |
CastleVectors |
|
| ZeroVector4Double |
CastleVectors |
|
| ZeroVector4Single |
CastleVectors |
|
| ZFarInfinity |
CastleVectors |
Special value that you can pass to FrustumProjMatrix and PerspectiveProjMatrix as ZFar, with intention to set far plane at infinity. |